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Review: The Game Master’s Book of Traps, Puzzles and Dungeons (5e)

Product: The Game Master’s Book of Traps, Puzzles and Dungeons (Print) (PDF)Author: Jeff AshworthPublisher: Jeff AshworthSystem: 5e, but can be used for inspiration in almost any systemSummary: The Game Master’s Book of Traps, Puzzles and Dungeons provides GMs with endless options for populating their adventures with challenging riddles, puzzles, spiked pits, Rube Goldberg-style deathtraps and…

Comparing 5e Creatures to Cypher System

With all the excitement around trying out new systems, many groups and GMs are going through a crash course or steep learning curve this week. If you’re transitioning from 5e to Cypher System, particularly if you’re trying to continue an existing campaign or adapt a 5e resource you already have, at some point you’ll have…

3 Better Ways to Monetize D&D Than OGL 1.1

We won’t say much about OGL 1.1 here – but suffice it to say, we stand with the creators who use OGL 1.0a, entirely and with no caveats. We see OGL 1.1 as an attack on the D&D creator community, and it is untenable as a license. OGL 1.1 is clearly part of the strategy…

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